A downloadable tool for Windows, macOS, and Linux

Buy Now$8.00 USD or more

Easy & Fast Outline tool for Game Assets, packed with lots of features !
This addon aim to be the swiss-knife for outlines in Blender, targetting Game Asset creation and Avatar/Vtuber creation.

Apply and Export your model even if you have shapekeys ! (Note: By default Blender don't allow applying Geometry Node modifier if there is shapekeys). These features improves a lot your workflow !

FEATURES

Add Outline - Add outlines easily to several objects, and it's also stackable without duplicating the original mesh !


Thickness Settings - Have full control of your outline thickness with Vertex Group, Vertex Color or Texture with RGBA Split !

Delete Geometry - Remove parts of the geometry with Vertex Group or Vertex Color for a cleaner look.

Color - Use Vertex Color for getting colored outline ... or convert your Texture to Vertex Color 

Apply - Bypass the Blender restriction about Applying Shapekeys with a custom Apply feature

Apply & Export - Get a convenient export button that Save, Apply, Export and Revert in 1 click ! A must have for tweaking and improving your workflow.


EFFECTS

These effects are mainly related to Blender and will not translate when exported. It's still cool features to have !

Camera Fixed - Stick the thickness to the Camera distance

Noise - Add some noise to your thickness ... and animate it automatically !




Head model is a commission I've made for MURPHAGATOR (https://www.twitch.tv/murphagator)

Purchase

Buy Now$8.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $8 USD. You will get access to the following files:

AnimeOutline 1.0.zip 237 kB

Comments

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Hey this looks really cool. Quick question, is there a list of compatible Blender versions? Just asking because I tend to stick to Blender 3.6 and didn't see which versions this was compatible with.

Hi, thanks !
It doesn't works (yet ?) on Blender 3.6 sadly. This addon have been dev on Blender 5.0.1, and it load on 4.5 (no extended tests).
I don't know the state of Geometry Nodes in 3.6 but pretty sure some features will go missing :/ I'll give it a try anyway !

Hello Andy!

Oh I see. I understand. I would still get this plugin even if part of the plugin  is only compatible with Blender 3.6. There's literally no outline plugin for more stylized or "2D" based modeling or animations. 

Much appreciated for the work you've already put into the unique plugin Andy. 

Really ? I guess I have to make this a reality then !